Clojure on the Java binding

Clojure calls the arena's generated Java core binding through normal Java interop. Import the classes from clunkyard.jar; there is no copied SDK or separate protocol, tracking or geometry implementation.

Run with java --enable-native-access=ALL-UNNAMED -cp /opt/clunkyard/sdk/bindings/java/clunkyard.jar:/usr/share/java/clojure.jar clojure.main bot.clj. The binding loads libclunkyard.so.2, or the file named by CLUNKYARD_LIB.

A robot subclasses clunkyard.Robot. Subsystems and facts are Java methods; absent values are Java optionals. Controls take their fields in order or builders such as (Drive/throttle 0.5); only supplied fields change in the turn. Throw clunkyard.Forfeit to forfeit. Other exceptions are logged and send the controls already set. Clunkyard/play plays lines in memory for tests.

A tiny robot

(import '[clunkyard Robot Clunkyard Drive Contact Solution])

(defn turn [^Robot bot]
  (let [gun (.gun bot), drive (.drive bot), scanner (.scanner bot), angles (.angles bot), self (.me bot), status (.status bot)
        ^Contact target (.orElse (.nearest (.sensors bot)) nil)]
    (if (nil? target)
      (do (.set drive (.turn (Drive/throttle 0.75) 0.25))
          (.set scanner (.heading self) 40.0)
          (.set status "SEARCH" (.arc (.last scanner))))
      (let [power (.powerForFlightTime gun (.range target) 1.0), ^Solution aim (.orElse (.lead gun target power) nil)]
        (if (nil? aim) (.aim gun (.bearing target) (.elevation target)) (.aim gun (.heading aim) (.pitch aim)))
        (when (.canFire gun power 10.0) (.fire gun power))
        (.set drive (.turn (Drive/throttle 0.5) (.clamp angles (.angleDiff angles (.bearing target) (.heading self)))))
        (.set scanner (.bearing target) 10.0)
        (.set status "TRACK" (.range target))))))

(let [robot (atom nil), bot (proxy [Robot] [] (onTurn [] (turn @robot)))]
  (reset! robot bot)
  (Clunkyard/run bot))

make test SDK=... loads the Clojure entry point against the shared binding and runs its full API conformance transcript. The example also participates in the cross-language act identity check.

Names

Every entry of the robot API 2.0.0 in Clojure. names.md has every language side by side.

Canonical Form Clojure
match.mode property match().mode()
match.ruleset property match().ruleset()
match.control property match().control()
match.robots property match().robots()
match.is_3d property match().is3d()
match.tick_rate property match().tickRate()
match.max_ticks property match().maxTicks()
match.robot_id call match().robotId()
clock.tick property clock().tick()
clock.seconds property clock().seconds()
clock.remaining_ticks property clock().remainingTicks()
arena.size property arena().size()
arena.gravity property arena().gravity()
arena.terrain_kind property arena().terrainKind()
arena.ground_height call arena().groundHeight()
me.health property me().health()
me.position property me().position()
me.velocity property me().velocity()
me.heading property me().heading()
me.pitch property me().pitch()
me.roll property me().roll()
me.angular_velocity property me().angularVelocity()
me.attitude property me().attitude()
me.grounded property me().grounded()
me.altitude property me().altitude()
me.applied property me().applied()
battery.charge property battery().charge()
battery.capacity property battery().capacity()
battery.regen property battery().regen()
battery.sustainable_drive property battery().sustainableDrive()
battery.compute property battery().compute()
battery.drive_cost call battery().driveCost()
drive.hover_lift property drive().hoverLift()
drive.set control drive().set()
drive.forces control drive().forces()
drive.get call drive().get()
gun.aim_now property gun().aimNow()
gun.cooldown_ticks property gun().cooldownTicks()
gun.spread property gun().spread()
gun.max_power property gun().maxPower()
gun.damage_scale property gun().damageScale()
gun.can_fire call gun().canFire()
gun.shot_speed call gun().shotSpeed()
gun.shot_cost call gun().shotCost()
gun.reload_ticks call gun().reloadTicks()
gun.shot_damage call gun().shotDamage()
gun.power_for_speed call gun().powerForSpeed()
gun.power_for_flight_time call gun().powerForFlightTime()
gun.lead call gun().lead()
gun.lead_point call gun().leadPoint()
gun.aim control gun().aim()
gun.fire control gun().fire()
gun.get call gun().get()
scanner.last property scanner().last()
scanner.proximity_range property scanner().proximityRange()
scanner.reach call scanner().reach()
scanner.arc_for_reach call scanner().arcForReach()
scanner.set control scanner().set()
scanner.get call scanner().get()
sensors.contacts property sensors().contacts()
sensors.nearest property sensors().nearest()
sensors.cues property sensors().cues()
sensors.contact call sensors().contact()
sensors.position_of call sensors().positionOf()
tracker.cue property tracker().cue()
tracker.nearest_bearing_rate property tracker().nearestBearingRate()
tracker.velocity call tracker().velocity()
tracker.position call tracker().position()
tracker.last_seen call tracker().lastSeen()
tracker.configure call tracker().configure()
nav.zone property nav().zone()
nav.zone.margin call nav().zone().margin()
nav.zone.contains call nav().zone().contains()
nav.zone.distance_from call nav().zone().distanceFrom()
nav.storm property nav().storm()
nav.storm.margin call nav().storm().margin()
nav.storm.contains call nav().storm().contains()
nav.storm.distance_from call nav().storm().distanceFrom()
nav.hill property nav().hill()
nav.hill.margin call nav().hill().margin()
nav.hill.contains call nav().hill().contains()
nav.hill.distance_from call nav().hill().distanceFrom()
nav.pickups property nav().pickups()
nav.nearest_pickup call nav().nearestPickup()
nav.field_distance call nav().fieldDistance()
score.me property score().me()
score.best property score().best()
score.armour property score().armour()
angles.normalize call angles().normalize()
angles.angle_diff call angles().angleDiff()
angles.bearing_to call angles().bearingTo()
angles.elevation_to call angles().elevationTo()
angles.direction call angles().direction()
angles.distance call angles().distance()
angles.clamp call angles().clamp()
status.set control status().set()
status.get call status().get()
raw.number call raw().number()
raw.text call raw().text()
raw.has call raw().has()
raw.flag call raw().flag()
raw.count call raw().count()
raw.line call raw().line()
raw.extra call raw().extra()
session.event property session().event()
session.next call session().next()
session.send call session().send()
session.forfeit call session().forfeit()
session.log call session().log()
session.feed call session().feed()
session.reply call session().reply()

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